
Enfin je te rassure, c'est très stable

Mais l'ajout du meilleur gestion des ralenti Y19 apporte un grand bien pour leurs utilisations, les autres n'étant pas ressenti car petites modifs.
Scawen a écrit:Test Patch Y21 : Faster and Smoother
WARNING : THIS IS A TEST
Hello Racers.
Here is a new compatible Test Patch, Y21.
By using the same Hardware Vertex Shading system as the car body, the subobjects (steering wheel, gearstick, brakes, mudguards, etc) now make better use of your graphics card, saving CPU time and increasing your frame rate on most computers. Those that do not experience much frame rate increase should find it is smoother and more consistent. Also there are small graphical improvements as a side effect of this change. You should find that the pit-out glitch is reduced a little as well.
All the reported Y20 bugs should be fixed. See below for the full list of changes in Y21.
Changes in TEST PATCH Y21 :
Improved frame rates - subobjects now use hardware vertex shading
Improved sky rendering - less distortion, small frame rate increase
Smarter level of detail calculations for best detail and frame rate
On local network hosts only - false start no longer causes spectate
Driver names are now directly above car with no acceleration offset
Controls setup now includes sensitivity multipliers for mouse axes
FIX : Invisible scenery after paused fast forward in SHIFT+U mode
FIX : Inaccurate remote cars lap time after passing a split in MPR
FIX : Look buttons and rotate view did not work during a paused MPR
FIX : SHIFT+C (controllers) SHIFT+W (sound) keys now work in replay
FIX : Replay time bar keeps its clicked width while fast forwarding
FIX : In paused replay , and . keys performed two functions at once
FIX : Autocross / drag can no longer be selected in hotlapping mode
FIX : Host name code page error after clicking name in List of Hosts
FIX : Enter pits "Could not load colours" after renaming car colours
FIX : It was possible to move the default colour slider bars in pits
FIX : Two button clicks in one frame could be bad - now not possible
Known issues :
Stray pixels at texture edges increased by AA / AF
Dedicated host does not display double byte characters
Name of active Chinese input method is not shown in Vista
Vegas a écrit:Moi je ne dirais qu'une chose : une chose.
Scawen a écrit:Changes in TEST PATCH Y22 :
FIX : Crash when entering SHIFT+U mode in certain circumstances
Vegas a écrit:Moi je ne dirais qu'une chose : une chose.
PATKO a écrit:et hop un p'tit patch y24 tout neuf de chez scawen factory!![]()
j'met pas de lien, bande de feignasses, la consultation du forum officiel est tres instructive!
Vegas a écrit:Moi je ne dirais qu'une chose : une chose.
Vegas a écrit:Moi je ne dirais qu'une chose : une chose.
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